Spring4D conference: two days packed with information about one of the most recognized open source libraries for Delphi. Meet the authors and experts to learn about the countless ways to improve your software - from the basic building blocks to advanced scenarios using powerful features like interception and dependency injection.
Hotel NH - Bergamo - 50 m
Hotel Mercure - Bergamo - 50 m
Best Western - Bergamo - 100 m
and many more...
Orio al Serio Airport - 5 km
Milano Linate Airport - 50 km
Milano Malpensa Airport - 90 km
Verona Catullo Airport - 110 km
Wintech Italia was the first Italian training company, founded in 1995 by Marco Cantù and is now an Embarcadero reseller & partner. Now led by Paolo Rossi, Wintech Italia helps Delphi developers and companies streamlining their development process trough training and mentoring.
Check-in at the front desk
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In this session you will get an overview of Spring4D and its different pieces. We will look back at its almost 10 year history and what things have been added recently. After that some of the building blocks of the base library will be shown.
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Design patterns serve a dual role in modern programming practice. On one side the function as a template for problem solving; a set of tools we can use while writing code. Additionally, they serve as a common language we can use to discuss the code with fellow programmers. The problem with design patterns is, however, that everyone of us understands them differently. We’ll start this session with a brief look at the concept of design patterns. After that, we’ll look into design patterns already implemented in Spring4D. We will also examine examples of design patterns that can easily be implemented with Spring4D.
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Amongst the most prominent pieces of Spring4D are its collection types. We will explore most of them and learn what you can do with IEnumerable and Co. You will see how many operations of the IEnumerable interface work and how you can put them to use in your own code. We will also look at more advanced collection types like dictionaries and multimaps and how they are implemented internally to provide some unique features. Some code examples will show you how you can combine different collection features to easily solve some tasks without the need to write task specific code.
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Amongst the most prominent pieces of Spring4D are its collection types. We will explore most of them and learn what you can do with IEnumerable and Co. You will see how many operations of the IEnumerable interface work and how you can put them to use in your own code. We will also look at more advanced collection types like dictionaries and multimaps and how they are implemented internally to provide some unique features. Some code examples will show you how you can combine different collection features to easily solve some tasks without the need to write task specific code.